CreatureLib/src/Battling/TurnChoices/FleeTurnChoice.hpp

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#ifndef CREATURELIB_FLEETURNCHOICE_HPP
#define CREATURELIB_FLEETURNCHOICE_HPP
#include "../Models/Creature.hpp"
#include "BaseTurnChoice.hpp"
namespace CreatureLib::Battling {
class FleeTurnChoice : public BaseTurnChoice {
public:
FleeTurnChoice(Creature* user) : BaseTurnChoice(user) {}
TurnChoiceKind GetKind() const noexcept override { return TurnChoiceKind ::Flee; }
size_t ScriptCount() const override { return GetUser()->ScriptCount(); }
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protected:
void GetActiveScripts(Arbutils::Collections::List<ScriptWrapper>& scripts) override {
GetUser()->GetActiveScripts(scripts);
}
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};
}
#endif // CREATURELIB_FLEETURNCHOICE_HPP