2019-10-06 12:13:54 +00:00
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cmake_minimum_required(VERSION 3.13)
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2019-10-06 11:50:52 +00:00
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project(CreatureLib)
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2020-07-17 11:12:21 +00:00
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# Enable all warnings, and make them error when occurring.
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add_compile_options(-Wall -Wextra -Werror)
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# We like new stuff, so set the c++ standard to c++20.
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2020-06-26 15:08:23 +00:00
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set(CMAKE_CXX_STANDARD 20)
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2019-10-06 11:50:52 +00:00
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2020-07-17 11:12:21 +00:00
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option(WINDOWS "Whether the build target is Windows or not." OFF)
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option(SHARED "Whether we should build a shared library, instead of a static one." OFF)
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option(TESTS "Whether the test executable should be build as well." OFF)
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option(STATICC "Whether gcc and stdc++ should be linked statically to the library." OFF)
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2020-05-03 10:45:12 +00:00
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2020-07-17 11:12:21 +00:00
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include(CmakeConanSetup.cmake)
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SetupConan()
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2020-01-01 12:02:00 +00:00
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2020-07-17 11:12:21 +00:00
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# Set whether we want a static or shared library.
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set(LIBTYPE STATIC)
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if (SHARED)
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set(LIBTYPE SHARED)
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endif (SHARED)
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2019-10-06 11:50:52 +00:00
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2019-10-17 12:33:25 +00:00
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# Create main Library library with files in src/Library
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2020-03-25 18:07:36 +00:00
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file(GLOB_RECURSE LIBRARY_SRC_FILES "src/Library/*.cpp" "src/Library/*.hpp" "CInterface/Library/*.cpp" "CInterface/Core.*")
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2019-10-06 11:50:52 +00:00
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add_library(CreatureLibLibrary SHARED ${LIBRARY_SRC_FILES})
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2019-10-17 12:33:25 +00:00
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# Create Battling library with files in src/Battling
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2020-03-25 18:07:36 +00:00
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file(GLOB_RECURSE BATTLING_SRC_FILES "src/Battling/*.cpp" "src/Battling/*.hpp" "CInterface/Battling/*.cpp" "CInterface/Core.*")
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2019-10-17 12:33:25 +00:00
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add_library(CreatureLibBattling SHARED ${BATTLING_SRC_FILES})
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2020-07-17 11:12:21 +00:00
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# If we are building for Windows we need to set some specific variables.
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2019-10-06 11:50:52 +00:00
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if (WINDOWS)
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2020-07-17 11:12:21 +00:00
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MESSAGE(WARNING, "Using Windows Build.")
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# Add a definition for the compiler, so we can use it in C++ as well.
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ADD_DEFINITIONS(-D WINDOWS=1)
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# -m64: Build a 64 bit library
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add_compile_options(-m64)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,-allow-multiple-definition")
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2020-05-02 13:55:31 +00:00
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endif (WINDOWS)
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2020-07-17 11:12:21 +00:00
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# Set up links to all relevant libraries.
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SET(_LIBRARYLINKS Arbutils)
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SET(_BATTLINGLINKS CreatureLibLibrary Arbutils)
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# If we need to link the C libraries statically, do so.
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2020-05-02 13:55:31 +00:00
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if (STATICC)
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2020-05-03 10:45:12 +00:00
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message(STATUS "Linking C statically.")
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2020-05-02 14:11:41 +00:00
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SET(_LIBRARYLINKS ${_LIBRARYLINKS} -static-libgcc -static-libstdc++)
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SET(_BATTLINGLINKS ${_BATTLINGLINKS} -static-libgcc -static-libstdc++)
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2020-05-02 13:55:31 +00:00
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endif ()
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2020-07-17 11:12:21 +00:00
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# And link the libraries together
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2020-05-02 13:55:31 +00:00
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target_link_libraries(CreatureLibLibrary PUBLIC ${_LIBRARYLINKS})
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target_link_libraries(CreatureLibBattling PUBLIC ${_BATTLINGLINKS})
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2019-10-06 11:50:52 +00:00
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2020-07-17 11:12:21 +00:00
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if (TESTS)
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2020-05-02 13:55:31 +00:00
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# Create Test executable
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file(GLOB_RECURSE TEST_FILES "tests/*.cpp" "tests/*.hpp")
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add_executable(CreatureLibTests ${TEST_FILES} extern/catch.hpp)
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2020-07-17 11:12:21 +00:00
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target_link_libraries(CreatureLibTests PUBLIC CreatureLibLibrary CreatureLibBattling Arbutils)
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2020-05-02 13:55:31 +00:00
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2019-12-27 12:50:12 +00:00
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# Add a definition for the test library
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target_compile_definitions(CreatureLibTests PRIVATE TESTS_BUILD)
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2020-05-02 13:55:31 +00:00
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endif ()
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