CreatureLib/CInterface/Library/AttackLibrary.cpp

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#include "../../src/Library/AttackLibrary.hpp"
#include "BaseLibrary.cpp"
using namespace CreatureLib::Library;
export uint8_t CreatureLib_AttackLibrary_Construct(AttackLibrary*& library, size_t initialCapacity = 32) {
Try(library = new AttackLibrary(initialCapacity);)
};
export void CreatureLib_AttackLibrary_Destruct(const AttackLibrary* p) { delete p; }
BASELIBRARY(CreatureLib_AttackLibrary, AttackLibrary, AttackData);