2019-10-29 10:19:25 +00:00
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#ifndef CREATURELIB_BASETURNCHOICE_HPP
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#define CREATURELIB_BASETURNCHOICE_HPP
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2019-11-10 13:32:05 +00:00
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#include "../ScriptHandling/ScriptSource.hpp"
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2019-11-28 11:55:22 +00:00
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#include "TurnChoiceKind.hpp"
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2019-10-29 10:19:25 +00:00
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2019-11-28 11:55:22 +00:00
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namespace CreatureLib::Battling {
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2019-10-31 11:02:23 +00:00
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class Creature;
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2019-11-10 13:32:05 +00:00
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class BaseTurnChoice : public ScriptSource {
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2019-10-29 10:19:25 +00:00
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Creature* _user;
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2019-11-28 11:55:22 +00:00
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2019-10-29 10:19:25 +00:00
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protected:
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BaseTurnChoice(Creature* user) : _user(user){};
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2019-11-28 11:55:22 +00:00
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2019-10-29 10:19:25 +00:00
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public:
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virtual ~BaseTurnChoice() = default;
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[[nodiscard]] virtual TurnChoiceKind GetKind() const = 0;
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2019-11-28 11:55:22 +00:00
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[[nodiscard]] inline Creature* GetUser() const { return _user; }
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2019-10-29 10:19:25 +00:00
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};
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}
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2019-11-28 11:55:22 +00:00
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#endif // CREATURELIB_BASETURNCHOICE_HPP
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