CreatureLib/CInterface/Library/TypeLibrary.cpp

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#include "../../src/Library/TypeLibrary.hpp"
#include "../Core.hpp"
using namespace CreatureLib::Library;
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export_func TypeLibrary* CreatureLib_TypeLibrary_Construct(size_t initialCapacity) {
return new TypeLibrary(initialCapacity);
};
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export_func void CreatureLib_TypeLibrary_Destruct(const TypeLibrary* p) { delete p; }
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export_func u8 CreatureLib_TypeLibrary_GetTypeId(u8& out, const TypeLibrary* p, const char* type) {
Try(out = p->GetTypeId(ArbUt::StringView(type));)
}
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export_func u8 CreatureLib_TypeLibrary_RegisterType(u8& out, TypeLibrary* p, const char* type) {
Try(out = p->RegisterType(ArbUt::StringView(type));)
}
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export_func u8 CreatureLib_TypeLibrary_SetEffectiveness(TypeLibrary* p, u8 attacking, u8 defensive,
float effectiveness) {
Try(p->SetEffectiveness(attacking, defensive, effectiveness);)
}
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export_func u8 CreatureLib_TypeLibrary_GetSingleEffectiveness(float& out, TypeLibrary* p, u8 attacking, u8 defensive) {
Try(out = p->GetSingleEffectiveness(attacking, defensive);)
}
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export_func u8 CreatureLib_TypeLibrary_GetEffectiveness(float& out, TypeLibrary* p, u8 attacking, u8 defensive[],
size_t defensiveCount) {
Try(out = p->GetEffectiveness(attacking, ArbUt::List<u8>(defensive, defensive + defensiveCount));)
}
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export_func u8 CreatureLib_TypeLibrary_GetTypeName(const char*& out, TypeLibrary* p, u8 type) {
Try(out = p->GetTypeName(type).c_str();)
}