CreatureLib/CInterface/Battling/BattleLibrary.cpp

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#include "../../src/Battling/Library/BattleLibrary.hpp"
#include "../Core.hpp"
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using namespace CreatureLib::Battling;
export uint8_t CreatureLib_BattleLibrary_Construct(const BattleLibrary*& out,
const CreatureLib::Library::DataLibrary* staticLib,
BattleStatCalculator* statCalculator, DamageLibrary* damageLibrary,
ExperienceLibrary* experienceLibrary, ScriptResolver* scriptResolver,
MiscLibrary* miscLibrary) {
Try(out = new BattleLibrary(staticLib, statCalculator, damageLibrary, experienceLibrary, scriptResolver,
miscLibrary);)
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}
export void CreatureLib_BattleLibrary_Destruct(const BattleLibrary* p) { delete p; }
SMART_GET_FUNC(BattleLibrary, GetStaticLib, const CreatureLib::Library::DataLibrary*);
SMART_GET_FUNC(BattleLibrary, GetStatCalculator, const BattleStatCalculator*);
SMART_GET_FUNC(BattleLibrary, GetDamageLibrary, const DamageLibrary*);
SMART_GET_FUNC(BattleLibrary, GetMiscLibrary, const MiscLibrary*);
SMART_GET_FUNC(BattleLibrary, GetExperienceLibrary, const ExperienceLibrary*);
SMART_GET_FUNC(BattleLibrary, GetScriptResolver, ScriptResolver*);