2020-03-09 10:12:24 +00:00
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#include "../../src/Battling/EventHooks/EventData.hpp"
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2020-07-31 08:51:03 +00:00
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#include "../Core.hpp"
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2020-03-09 10:12:24 +00:00
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using namespace CreatureLib::Battling;
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2020-08-07 09:51:43 +00:00
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DESTRUCTOR(EventData);
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2020-03-09 10:12:24 +00:00
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SIMPLE_GET_FUNC(EventData, GetKind, EventDataKind);
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2020-07-07 13:33:43 +00:00
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BORROWED_GET_FUNC(DamageEvent, GetCreature, Creature*);
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2020-03-09 10:12:24 +00:00
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SIMPLE_GET_FUNC(DamageEvent, GetDamageSource, DamageSource);
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SIMPLE_GET_FUNC(DamageEvent, GetOriginalHealth, uint32_t);
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SIMPLE_GET_FUNC(DamageEvent, GetNewHealth, uint32_t);
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2020-08-07 09:51:43 +00:00
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DESTRUCTOR(DamageEvent);
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2020-03-09 10:12:24 +00:00
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2020-07-07 13:33:43 +00:00
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BORROWED_GET_FUNC(HealEvent, GetCreature, Creature*);
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2020-03-09 10:12:24 +00:00
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SIMPLE_GET_FUNC(HealEvent, GetOriginalHealth, uint32_t);
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SIMPLE_GET_FUNC(HealEvent, GetNewHealth, uint32_t);
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2020-08-07 09:51:43 +00:00
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DESTRUCTOR(HealEvent);
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2020-03-09 15:30:36 +00:00
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2020-07-07 13:33:43 +00:00
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BORROWED_GET_FUNC(FaintEvent, GetCreature, Creature*);
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2020-08-07 09:51:43 +00:00
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DESTRUCTOR(FaintEvent);
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BORROWED_GET_FUNC(SwitchEvent, GetNewCreature, Creature*);
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export uint8_t CreatureLib_SwitchEvent_GetSide(const SwitchEvent* p) { return p->GetIndex().GetSideIndex(); }
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export uint8_t CreatureLib_SwitchEvent_GetIndex(const SwitchEvent* p) { return p->GetIndex().GetCreatureIndex(); }
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DESTRUCTOR(SwitchEvent);
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DESTRUCTOR(TurnStartEvent);
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DESTRUCTOR(TurnEndEvent);
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BORROWED_GET_FUNC(ExperienceGainEvent, GetCreature, Creature*);
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SIMPLE_GET_FUNC(ExperienceGainEvent, GetPreviousExperience, uint32_t);
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SIMPLE_GET_FUNC(ExperienceGainEvent, GetNewExperience, uint32_t);
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DESTRUCTOR(ExperienceGainEvent);
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2020-03-09 16:43:36 +00:00
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export const char* CreatureLib_DisplayTextEvent_GetText(const DisplayTextEvent* p) { return p->GetText().c_str(); }
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2020-07-31 13:01:25 +00:00
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export void CreatureLib_DisplayTextEvent_Destruct(const DisplayTextEvent* p) { delete p; }
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