CreatureLib/src/Battling/Flow/TurnOrdering.hpp

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#ifndef CREATURELIB_TURNORDERING_HPP
#define CREATURELIB_TURNORDERING_HPP
#include "../TurnChoices/BaseTurnChoice.hpp"
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#include "../../Core/Random.hpp"
#include <vector>
namespace CreatureLib::Battling {
class TurnOrdering {
public:
static void OrderChoices(std::vector<BaseTurnChoice*>& vec, CreatureLib::Core::Random& rand);
};
}
#endif //CREATURELIB_TURNORDERING_HPP