2020-03-04 17:11:08 +00:00
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#include "../../src/Battling/Library/BattleStatCalculator.hpp"
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2020-03-25 18:07:36 +00:00
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#include "../Core.hpp"
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2020-03-04 17:11:08 +00:00
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using namespace CreatureLib::Battling;
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export const BattleStatCalculator* CreatureLib_BattleStatCalculator_Construct() { return new BattleStatCalculator(); }
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export void CreatureLib_BattleStatCalculator_Destruct(const BattleStatCalculator* p) { delete p; }
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2020-03-25 18:07:36 +00:00
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export uint8_t CreatureLib_BattleStatCalculator_CalculateFlatStat(uint32_t& out, const BattleStatCalculator* p,
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Creature* creature,
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CreatureLib::Library::Statistic stat) {
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Try(out = p->CalculateFlatStat(creature, stat);)
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2020-03-04 17:11:08 +00:00
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}
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2020-03-25 18:07:36 +00:00
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export uint8_t CreatureLib_BattleStatCalculator_CalculateBoostedStat(uint32_t& out, const BattleStatCalculator* p,
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Creature* creature,
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CreatureLib::Library::Statistic stat) {
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Try(out = p->CalculateBoostedStat(creature, stat);)
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2020-03-04 17:11:08 +00:00
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}
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