Documents the C Interface.
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2020-09-25 12:31:37 +02:00
parent 9abdbecd17
commit 2e8a7f5fbb
4 changed files with 31 additions and 6 deletions

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@@ -1,13 +1,16 @@
#include "Core.hpp"
#include "../src/SignalHandling.hpp"
/// @file
std::string ExceptionHandler::_ArbutilsLastException = "";
/// @brief Returns a null-terminated C string to the last exception found.
export const char* Arbutils_C_GetLastException() { return ExceptionHandler::GetLastException(); }
#if !WINDOWS
static ArbUt::SignalHandling sh;
/// @brief Sets a callback to a function to run when a signal occurs.
export void Arbutils_C_SetSignalCallback(void (*callback)(const char*)) { sh.SetCallback(callback); }
export void Arbutils_C_RaiseSignal() { raise(SIGSEGV); }
#else
export void Arbutils_C_SetSignalCallback(void (*)(const char*)) { }
export void Arbutils_C_RaiseSignal() { raise(SIGSEGV); }

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@@ -8,14 +8,21 @@
#define ArbutilsException 3;
/// @brief Handler class for storing C++ exceptions, and passing them over a C interface.
class ExceptionHandler {
static std::string _ArbutilsLastException;
public:
/// @brief Stores the last found exception. Overrides previously last found exception.
/// @param e The last found exception as Arbutils exception.
static void SetLastException(const ArbUt::Exception& e) {
_ArbutilsLastException = std::string(e.what()) + "\n" + e.GetStacktrace();
}
/// @brief Stores the last found exception. Overrides previously last found exception.
/// @param e The last found exception as std exception.
static void SetLastException(const std::exception& e) { _ArbutilsLastException = std::string(e.what()); }
/// @brief Returns the last found exception as null-terminated C string.
/// @return A null-terminated c string detailing the last found exception.
static const char* GetLastException() { return _ArbutilsLastException.c_str(); }
};

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@@ -1,25 +1,38 @@
#include "../src/Random.hpp"
#include "Core.hpp"
/// @file
/// @brief Constructs a random class.
export ArbUt::Random* Arbutils_Random_Construct() { return new ArbUt::Random(); }
/// @brief Constructs a random class with a specific seed.
export ArbUt::Random* Arbutils_Random_ConstructWithSeed(uint_fast32_t seed) { return new ArbUt::Random(seed); }
/// @brief Call the destructor on a random object.
export void Arbutils_Random_Destruct(ArbUt::Random* p) { delete p; }
/// @brief Returns a random float between 0.0 and 1.0 using a random object.
export float Arbutils_Random_GetFloat(ArbUt::Random* p) { return p->GetFloat(); }
/// @brief Returns a random double between 0.0 and 1.0 using a random object.
export double Arbutils_Random_GetDouble(ArbUt::Random* p) { return p->GetDouble(); }
/// @brief Returns a random a random 32 bit integer using a random object.
export int32_t Arbutils_Random_Get(ArbUt::Random* p) { return p->Get(); }
/// @brief Gets a random 32 bit integer with a given max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
export uint8_t Arbutils_Random_GetWithMax(ArbUt::Random* p, int32_t max, int32_t& out) { Try(out = p->Get(max);) }
/// @brief Gets a random 32 bit integer with a given min and max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
export uint8_t Arbutils_Random_GetInLimits(ArbUt::Random* p, int32_t min, int32_t max, int32_t& out) {
Try(out = p->Get(min, max);)
}
/// @brief Returns a random a random 32 bit unsigned integer using a random object.
export uint32_t Arbutils_Random_GetUnsigned(ArbUt::Random* p) { return p->GetUnsigned(); }
/// @brief Gets a random 32 bit unsigned integer with a given max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
export uint8_t Arbutils_Random_GetUnsignedWithMax(ArbUt::Random* p, uint32_t max, uint32_t& out) {
Try(out = p->GetUnsigned(max);)
}
/// @brief Gets a random 32 bit unsigned integer with a given min and max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
export uint8_t Arbutils_Random_GetUnsignedInLimits(ArbUt::Random* p, uint32_t min, uint32_t max, uint32_t& out) {
Try(out = p->GetUnsigned(min, max);)
}
/// @brief Returns the seed of the random object.
export uint_fast32_t Arbutils_Random_GetSeed(ArbUt::Random* p) { return p->GetSeed(); }