Adds pedantic-error flag, work on making source more aligned with ISO C++
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@@ -5,7 +5,7 @@
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std::string ExceptionHandler::_ArbutilsLastException = "";
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/// @brief Returns a null-terminated C string to the last exception found.
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export const char* Arbutils_C_GetLastException() { return ExceptionHandler::GetLastException(); }
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export_func const char* Arbutils_C_GetLastException() { return ExceptionHandler::GetLastException(); }
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#if !WINDOWS && SIGNAL_HANDLING
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static ArbUt::SignalHandling sh;
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@@ -13,5 +13,5 @@ static ArbUt::SignalHandling sh;
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export void Arbutils_C_SetSignalCallback(void (*callback)(const char*)) { sh.SetCallback(callback); }
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#else
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/// @brief Sets a callback to a function to run when a signal occurs.
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export void Arbutils_C_SetSignalCallback(void (*)(const char*)) { }
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export_func void Arbutils_C_SetSignalCallback(void (*)(const char*)) { }
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#endif
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@@ -4,7 +4,7 @@
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#include <exception>
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#include <string>
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#include "../src/Exception.hpp"
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#define export extern "C" [[maybe_unused]]
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#define export_func extern "C" [[maybe_unused]]
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#define ArbutilsException 3;
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@@ -4,35 +4,35 @@
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/// @file
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/// @brief Constructs a random class.
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export ArbUt::Random* Arbutils_Random_Construct() { return new ArbUt::Random(); }
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export_func ArbUt::Random* Arbutils_Random_Construct() { return new ArbUt::Random(); }
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/// @brief Constructs a random class with a specific seed.
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export ArbUt::Random* Arbutils_Random_ConstructWithSeed(uint_fast32_t seed) { return new ArbUt::Random(seed); }
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export_func ArbUt::Random* Arbutils_Random_ConstructWithSeed(uint_fast32_t seed) { return new ArbUt::Random(seed); }
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/// @brief Call the destructor on a random object.
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export void Arbutils_Random_Destruct(ArbUt::Random* p) { delete p; }
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export_func void Arbutils_Random_Destruct(ArbUt::Random* p) { delete p; }
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/// @brief Returns a random float between 0.0 and 1.0 using a random object.
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export float Arbutils_Random_GetFloat(ArbUt::Random* p) { return p->GetFloat(); }
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export_func float Arbutils_Random_GetFloat(ArbUt::Random* p) { return p->GetFloat(); }
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/// @brief Returns a random double between 0.0 and 1.0 using a random object.
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export double Arbutils_Random_GetDouble(ArbUt::Random* p) { return p->GetDouble(); }
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export_func double Arbutils_Random_GetDouble(ArbUt::Random* p) { return p->GetDouble(); }
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/// @brief Returns a random a random 32 bit integer using a random object.
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export i32 Arbutils_Random_Get(ArbUt::Random* p) { return p->Get(); }
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export_func i32 Arbutils_Random_Get(ArbUt::Random* p) { return p->Get(); }
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/// @brief Gets a random 32 bit integer with a given max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
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export u8 Arbutils_Random_GetWithMax(ArbUt::Random* p, i32 max, i32& out) { Try(out = p->Get(max);) }
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export_func u8 Arbutils_Random_GetWithMax(ArbUt::Random* p, i32 max, i32& out) { Try(out = p->Get(max);) }
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/// @brief Gets a random 32 bit integer with a given min and max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
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export u8 Arbutils_Random_GetInLimits(ArbUt::Random* p, i32 min, i32 max, i32& out) {
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export_func u8 Arbutils_Random_GetInLimits(ArbUt::Random* p, i32 min, i32 max, i32& out) {
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Try(out = p->Get(min, max);)
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}
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/// @brief Returns a random a random 32 bit unsigned integer using a random object.
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export u32 Arbutils_Random_GetUnsigned(ArbUt::Random* p) { return p->GetUnsigned(); }
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export_func u32 Arbutils_Random_GetUnsigned(ArbUt::Random* p) { return p->GetUnsigned(); }
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/// @brief Gets a random 32 bit unsigned integer with a given max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
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export u8 Arbutils_Random_GetUnsignedWithMax(ArbUt::Random* p, u32 max, u32& out) {
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export_func u8 Arbutils_Random_GetUnsignedWithMax(ArbUt::Random* p, u32 max, u32& out) {
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Try(out = p->GetUnsigned(max);)
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}
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/// @brief Gets a random 32 bit unsigned integer with a given min and max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
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export u8 Arbutils_Random_GetUnsignedInLimits(ArbUt::Random* p, u32 min, u32 max, u32& out) {
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export_func u8 Arbutils_Random_GetUnsignedInLimits(ArbUt::Random* p, u32 min, u32 max, u32& out) {
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Try(out = p->GetUnsigned(min, max);)
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}
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/// @brief Returns the seed of the random object.
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export uint_fast32_t Arbutils_Random_GetSeed(ArbUt::Random* p) { return p->GetSeed(); }
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export_func uint_fast32_t Arbutils_Random_GetSeed(ArbUt::Random* p) { return p->GetSeed(); }
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