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# include "../src/Random.hpp"
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# include "Core.hpp"
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/// @file
/// @brief Constructs a random class.
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export ArbUt : : Random * Arbutils_Random_Construct ( ) { return new ArbUt : : Random ( ) ; }
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/// @brief Constructs a random class with a specific seed.
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export ArbUt : : Random * Arbutils_Random_ConstructWithSeed ( uint_fast32_t seed ) { return new ArbUt : : Random ( seed ) ; }
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/// @brief Call the destructor on a random object.
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export void Arbutils_Random_Destruct ( ArbUt : : Random * p ) { delete p ; }
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/// @brief Returns a random float between 0.0 and 1.0 using a random object.
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export float Arbutils_Random_GetFloat ( ArbUt : : Random * p ) { return p - > GetFloat ( ) ; }
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/// @brief Returns a random double between 0.0 and 1.0 using a random object.
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export double Arbutils_Random_GetDouble ( ArbUt : : Random * p ) { return p - > GetDouble ( ) ; }
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/// @brief Returns a random a random 32 bit integer using a random object.
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export int32_t Arbutils_Random_Get ( ArbUt : : Random * p ) { return p - > Get ( ) ; }
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/// @brief Gets a random 32 bit integer with a given max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
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export uint8_t Arbutils_Random_GetWithMax ( ArbUt : : Random * p , int32_t max , int32_t & out ) { Try ( out = p - > Get ( max ) ; ) }
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/// @brief Gets a random 32 bit integer with a given min and max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
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export uint8_t Arbutils_Random_GetInLimits ( ArbUt : : Random * p , int32_t min , int32_t max , int32_t & out ) {
Try ( out = p - > Get ( min , max ) ; )
}
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/// @brief Returns a random a random 32 bit unsigned integer using a random object.
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export uint32_t Arbutils_Random_GetUnsigned ( ArbUt : : Random * p ) { return p - > GetUnsigned ( ) ; }
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/// @brief Gets a random 32 bit unsigned integer with a given max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
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export uint8_t Arbutils_Random_GetUnsignedWithMax ( ArbUt : : Random * p , uint32_t max , uint32_t & out ) {
Try ( out = p - > GetUnsigned ( max ) ; )
}
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/// @brief Gets a random 32 bit unsigned integer with a given min and max. Returns a status code where 0 is Ok, and passes the output to the out parameter.
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export uint8_t Arbutils_Random_GetUnsignedInLimits ( ArbUt : : Random * p , uint32_t min , uint32_t max , uint32_t & out ) {
Try ( out = p - > GetUnsigned ( min , max ) ; )
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}
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/// @brief Returns the seed of the random object.
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export uint_fast32_t Arbutils_Random_GetSeed ( ArbUt : : Random * p ) { return p - > GetSeed ( ) ; }