355 lines
10 KiB
C++
355 lines
10 KiB
C++
//
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// impl/thread_pool.hpp
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// ~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef ASIO_IMPL_THREAD_POOL_HPP
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#define ASIO_IMPL_THREAD_POOL_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include "asio/detail/blocking_executor_op.hpp"
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#include "asio/detail/bulk_executor_op.hpp"
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#include "asio/detail/executor_op.hpp"
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#include "asio/detail/fenced_block.hpp"
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#include "asio/detail/non_const_lvalue.hpp"
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#include "asio/detail/type_traits.hpp"
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#include "asio/execution_context.hpp"
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#include "asio/detail/push_options.hpp"
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namespace asio {
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inline thread_pool::executor_type
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thread_pool::get_executor() ASIO_NOEXCEPT
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{
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return executor_type(*this);
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}
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inline thread_pool::executor_type
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thread_pool::executor() ASIO_NOEXCEPT
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{
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return executor_type(*this);
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}
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inline thread_pool::scheduler_type
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thread_pool::scheduler() ASIO_NOEXCEPT
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{
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return scheduler_type(*this);
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}
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template <typename Allocator, unsigned int Bits>
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thread_pool::basic_executor_type<Allocator, Bits>&
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thread_pool::basic_executor_type<Allocator, Bits>::operator=(
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const basic_executor_type& other) ASIO_NOEXCEPT
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{
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if (this != &other)
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{
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thread_pool* old_thread_pool = pool_;
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pool_ = other.pool_;
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allocator_ = other.allocator_;
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bits_ = other.bits_;
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if (Bits & outstanding_work_tracked)
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{
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if (pool_)
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pool_->scheduler_.work_started();
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if (old_thread_pool)
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old_thread_pool->scheduler_.work_finished();
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}
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}
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return *this;
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}
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#if defined(ASIO_HAS_MOVE)
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template <typename Allocator, unsigned int Bits>
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thread_pool::basic_executor_type<Allocator, Bits>&
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thread_pool::basic_executor_type<Allocator, Bits>::operator=(
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basic_executor_type&& other) ASIO_NOEXCEPT
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{
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if (this != &other)
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{
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thread_pool* old_thread_pool = pool_;
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pool_ = other.pool_;
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allocator_ = std::move(other.allocator_);
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bits_ = other.bits_;
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if (Bits & outstanding_work_tracked)
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{
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other.pool_ = 0;
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if (old_thread_pool)
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old_thread_pool->scheduler_.work_finished();
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}
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}
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return *this;
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}
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#endif // defined(ASIO_HAS_MOVE)
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template <typename Allocator, unsigned int Bits>
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inline bool thread_pool::basic_executor_type<Allocator,
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Bits>::running_in_this_thread() const ASIO_NOEXCEPT
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{
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return pool_->scheduler_.can_dispatch();
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}
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template <typename Allocator, unsigned int Bits>
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template <typename Function>
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void thread_pool::basic_executor_type<Allocator,
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Bits>::do_execute(ASIO_MOVE_ARG(Function) f, false_type) const
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{
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typedef typename decay<Function>::type function_type;
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// Invoke immediately if the blocking.possibly property is enabled and we are
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// already inside the thread pool.
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if ((bits_ & blocking_never) == 0 && pool_->scheduler_.can_dispatch())
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{
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// Make a local, non-const copy of the function.
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function_type tmp(ASIO_MOVE_CAST(Function)(f));
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#if defined(ASIO_HAS_STD_EXCEPTION_PTR) \
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&& !defined(ASIO_NO_EXCEPTIONS)
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try
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{
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#endif // defined(ASIO_HAS_STD_EXCEPTION_PTR)
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// && !defined(ASIO_NO_EXCEPTIONS)
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detail::fenced_block b(detail::fenced_block::full);
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asio_handler_invoke_helpers::invoke(tmp, tmp);
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return;
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#if defined(ASIO_HAS_STD_EXCEPTION_PTR) \
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&& !defined(ASIO_NO_EXCEPTIONS)
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}
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catch (...)
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{
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pool_->scheduler_.capture_current_exception();
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return;
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}
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#endif // defined(ASIO_HAS_STD_EXCEPTION_PTR)
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// && !defined(ASIO_NO_EXCEPTIONS)
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}
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// Allocate and construct an operation to wrap the function.
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typedef detail::executor_op<function_type, Allocator> op;
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typename op::ptr p = { detail::addressof(allocator_),
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op::ptr::allocate(allocator_), 0 };
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p.p = new (p.v) op(ASIO_MOVE_CAST(Function)(f), allocator_);
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if ((bits_ & relationship_continuation) != 0)
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{
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ASIO_HANDLER_CREATION((*pool_, *p.p,
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"thread_pool", pool_, 0, "execute(blk=never,rel=cont)"));
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}
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else
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{
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ASIO_HANDLER_CREATION((*pool_, *p.p,
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"thread_pool", pool_, 0, "execute(blk=never,rel=fork)"));
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}
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pool_->scheduler_.post_immediate_completion(p.p,
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(bits_ & relationship_continuation) != 0);
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p.v = p.p = 0;
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}
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template <typename Allocator, unsigned int Bits>
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template <typename Function>
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void thread_pool::basic_executor_type<Allocator,
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Bits>::do_execute(ASIO_MOVE_ARG(Function) f, true_type) const
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{
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// Obtain a non-const instance of the function.
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detail::non_const_lvalue<Function> f2(f);
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// Invoke immediately if we are already inside the thread pool.
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if (pool_->scheduler_.can_dispatch())
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{
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#if !defined(ASIO_NO_EXCEPTIONS)
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try
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{
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#endif // !defined(ASIO_NO_EXCEPTIONS)
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detail::fenced_block b(detail::fenced_block::full);
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asio_handler_invoke_helpers::invoke(f2.value, f2.value);
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return;
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#if !defined(ASIO_NO_EXCEPTIONS)
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}
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catch (...)
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{
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std::terminate();
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}
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#endif // !defined(ASIO_NO_EXCEPTIONS)
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}
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// Construct an operation to wrap the function.
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typedef typename decay<Function>::type function_type;
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detail::blocking_executor_op<function_type> op(f2.value);
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ASIO_HANDLER_CREATION((*pool_, op,
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"thread_pool", pool_, 0, "execute(blk=always)"));
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pool_->scheduler_.post_immediate_completion(&op, false);
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op.wait();
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}
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template <typename Allocator, unsigned int Bits>
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template <typename Function>
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void thread_pool::basic_executor_type<Allocator, Bits>::do_bulk_execute(
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ASIO_MOVE_ARG(Function) f, std::size_t n, false_type) const
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{
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typedef typename decay<Function>::type function_type;
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typedef detail::bulk_executor_op<function_type, Allocator> op;
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// Allocate and construct operations to wrap the function.
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detail::op_queue<detail::scheduler_operation> ops;
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for (std::size_t i = 0; i < n; ++i)
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{
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typename op::ptr p = { detail::addressof(allocator_),
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op::ptr::allocate(allocator_), 0 };
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p.p = new (p.v) op(ASIO_MOVE_CAST(Function)(f), allocator_, i);
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ops.push(p.p);
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if ((bits_ & relationship_continuation) != 0)
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{
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ASIO_HANDLER_CREATION((*pool_, *p.p,
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"thread_pool", pool_, 0, "bulk_execute(blk=never,rel=cont)"));
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}
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else
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{
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ASIO_HANDLER_CREATION((*pool_, *p.p,
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"thread_pool", pool_, 0, "bulk)execute(blk=never,rel=fork)"));
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}
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p.v = p.p = 0;
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}
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pool_->scheduler_.post_immediate_completions(n,
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ops, (bits_ & relationship_continuation) != 0);
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}
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template <typename Function>
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struct thread_pool_always_blocking_function_adapter
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{
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typename decay<Function>::type* f;
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std::size_t n;
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void operator()()
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{
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for (std::size_t i = 0; i < n; ++i)
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{
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(*f)(i);
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}
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}
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};
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template <typename Allocator, unsigned int Bits>
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template <typename Function>
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void thread_pool::basic_executor_type<Allocator, Bits>::do_bulk_execute(
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ASIO_MOVE_ARG(Function) f, std::size_t n, true_type) const
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{
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// Obtain a non-const instance of the function.
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detail::non_const_lvalue<Function> f2(f);
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thread_pool_always_blocking_function_adapter<Function>
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adapter = { detail::addressof(f2.value), n };
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this->do_execute(adapter, true_type());
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}
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#if !defined(ASIO_NO_TS_EXECUTORS)
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template <typename Allocator, unsigned int Bits>
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inline thread_pool& thread_pool::basic_executor_type<
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Allocator, Bits>::context() const ASIO_NOEXCEPT
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{
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return *pool_;
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}
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template <typename Allocator, unsigned int Bits>
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inline void thread_pool::basic_executor_type<Allocator,
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Bits>::on_work_started() const ASIO_NOEXCEPT
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{
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pool_->scheduler_.work_started();
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}
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template <typename Allocator, unsigned int Bits>
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inline void thread_pool::basic_executor_type<Allocator,
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Bits>::on_work_finished() const ASIO_NOEXCEPT
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{
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pool_->scheduler_.work_finished();
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}
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template <typename Allocator, unsigned int Bits>
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template <typename Function, typename OtherAllocator>
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void thread_pool::basic_executor_type<Allocator, Bits>::dispatch(
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ASIO_MOVE_ARG(Function) f, const OtherAllocator& a) const
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{
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typedef typename decay<Function>::type function_type;
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// Invoke immediately if we are already inside the thread pool.
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if (pool_->scheduler_.can_dispatch())
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{
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// Make a local, non-const copy of the function.
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function_type tmp(ASIO_MOVE_CAST(Function)(f));
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detail::fenced_block b(detail::fenced_block::full);
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asio_handler_invoke_helpers::invoke(tmp, tmp);
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return;
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}
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// Allocate and construct an operation to wrap the function.
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typedef detail::executor_op<function_type, OtherAllocator> op;
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typename op::ptr p = { detail::addressof(a), op::ptr::allocate(a), 0 };
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p.p = new (p.v) op(ASIO_MOVE_CAST(Function)(f), a);
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ASIO_HANDLER_CREATION((*pool_, *p.p,
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"thread_pool", pool_, 0, "dispatch"));
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pool_->scheduler_.post_immediate_completion(p.p, false);
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p.v = p.p = 0;
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}
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template <typename Allocator, unsigned int Bits>
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template <typename Function, typename OtherAllocator>
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void thread_pool::basic_executor_type<Allocator, Bits>::post(
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ASIO_MOVE_ARG(Function) f, const OtherAllocator& a) const
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{
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typedef typename decay<Function>::type function_type;
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// Allocate and construct an operation to wrap the function.
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typedef detail::executor_op<function_type, OtherAllocator> op;
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typename op::ptr p = { detail::addressof(a), op::ptr::allocate(a), 0 };
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p.p = new (p.v) op(ASIO_MOVE_CAST(Function)(f), a);
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ASIO_HANDLER_CREATION((*pool_, *p.p,
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"thread_pool", pool_, 0, "post"));
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pool_->scheduler_.post_immediate_completion(p.p, false);
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p.v = p.p = 0;
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}
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template <typename Allocator, unsigned int Bits>
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template <typename Function, typename OtherAllocator>
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void thread_pool::basic_executor_type<Allocator, Bits>::defer(
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ASIO_MOVE_ARG(Function) f, const OtherAllocator& a) const
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{
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typedef typename decay<Function>::type function_type;
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// Allocate and construct an operation to wrap the function.
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typedef detail::executor_op<function_type, OtherAllocator> op;
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typename op::ptr p = { detail::addressof(a), op::ptr::allocate(a), 0 };
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p.p = new (p.v) op(ASIO_MOVE_CAST(Function)(f), a);
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ASIO_HANDLER_CREATION((*pool_, *p.p,
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"thread_pool", pool_, 0, "defer"));
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pool_->scheduler_.post_immediate_completion(p.p, true);
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p.v = p.p = 0;
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}
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#endif // !defined(ASIO_NO_TS_EXECUTORS)
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} // namespace asio
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#include "asio/detail/pop_options.hpp"
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#endif // ASIO_IMPL_THREAD_POOL_HPP
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