99 lines
2.0 KiB
C++
99 lines
2.0 KiB
C++
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//
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// detail/socket_holder.hpp
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// ~~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2021 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef ASIO_DETAIL_SOCKET_HOLDER_HPP
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#define ASIO_DETAIL_SOCKET_HOLDER_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include "asio/detail/config.hpp"
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#include "asio/detail/noncopyable.hpp"
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#include "asio/detail/socket_ops.hpp"
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#include "asio/detail/push_options.hpp"
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namespace asio {
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namespace detail {
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// Implement the resource acquisition is initialisation idiom for sockets.
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class socket_holder
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: private noncopyable
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{
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public:
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// Construct as an uninitialised socket.
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socket_holder()
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: socket_(invalid_socket)
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{
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}
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// Construct to take ownership of the specified socket.
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explicit socket_holder(socket_type s)
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: socket_(s)
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{
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}
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// Destructor.
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~socket_holder()
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{
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if (socket_ != invalid_socket)
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{
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asio::error_code ec;
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socket_ops::state_type state = 0;
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socket_ops::close(socket_, state, true, ec);
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}
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}
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// Get the underlying socket.
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socket_type get() const
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{
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return socket_;
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}
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// Reset to an uninitialised socket.
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void reset()
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{
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if (socket_ != invalid_socket)
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{
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asio::error_code ec;
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socket_ops::state_type state = 0;
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socket_ops::close(socket_, state, true, ec);
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socket_ = invalid_socket;
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}
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}
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// Reset to take ownership of the specified socket.
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void reset(socket_type s)
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{
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reset();
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socket_ = s;
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}
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// Release ownership of the socket.
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socket_type release()
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{
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socket_type tmp = socket_;
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socket_ = invalid_socket;
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return tmp;
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}
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private:
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// The underlying socket.
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socket_type socket_;
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};
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} // namespace detail
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} // namespace asio
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#include "asio/detail/pop_options.hpp"
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#endif // ASIO_DETAIL_SOCKET_HOLDER_HPP
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