2021-05-15 14:53:53 +00:00
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/// The size integers use internally to store literals and do compile time calculations.
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pub type LiteralInt = i64;
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/// The size floating point numbers use internally to store literals and do compile time calculations.
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pub type LiteralFloat = f64;
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2022-04-02 21:30:05 +00:00
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pub type PointerSize = usize;
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