PkmnLibSharp/PkmnLibSharp/Battling
Deukhoofd ed7e655783
Fixes for clearing battle after it's finished.
2020-12-28 15:11:25 +01:00
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Battle Fixes for clearing battle after it's finished. 2020-12-28 15:11:25 +01:00
ChoiceTurn Fix wrapper for MiscLibrary ReplacementMove 2020-09-01 12:20:54 +02:00
Events Adds more events. 2020-08-25 19:13:15 +02:00
History Move constructing from pointer to Constructor class to easily handle inheritance. 2020-08-22 16:26:14 +02:00
Library Dont lose references to libraries 2020-09-04 21:01:18 +02:00
AngelscriptScript.cs Initial outline of battle class. 2020-07-26 14:47:56 +02:00
DamageSource.cs More work on Pokemon class wrapping. 2020-07-24 10:57:18 +02:00
LearnedMove.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
LogHandler.cs Cleanup for EventData. 2020-08-14 16:15:19 +02:00
MiscLibrary.cs Fix wrapper for MiscLibrary ReplacementMove 2020-09-01 12:20:54 +02:00
MoveLearnMethod.cs Cleanup for EventData. 2020-08-14 16:15:19 +02:00
Pokemon.cs Fixes for clearing battle after it's finished. 2020-12-28 15:11:25 +01:00
PokemonBuilder.cs Populate uninitialized PokemonBuilder fields before running several initializion methods. 2020-10-31 12:27:13 +01:00
PokemonParty.cs Adds switch and swap into event to party. 2020-10-31 16:13:10 +01:00
Script.cs Initial outline of battle class. 2020-07-26 14:47:56 +02:00