PkmnLibSharp/PkmnLibSharp/Battling
Deukhoofd ea4c9c6877
Adds more events.
2020-08-25 19:13:15 +02:00
..
Battle Use Constructor class in PointerArray 2020-08-24 18:33:04 +02:00
ChoiceTurn Move constructing from pointer to Constructor class to easily handle inheritance. 2020-08-22 16:26:14 +02:00
Events Adds more events. 2020-08-25 19:13:15 +02:00
History Move constructing from pointer to Constructor class to easily handle inheritance. 2020-08-22 16:26:14 +02:00
Library Use fancy C# 8 Nullable Reference pattern. 2020-08-08 14:32:27 +02:00
AngelscriptScript.cs Initial outline of battle class. 2020-07-26 14:47:56 +02:00
DamageSource.cs More work on Pokemon class wrapping. 2020-07-24 10:57:18 +02:00
LearnedMove.cs Fixed bug with libraries returning some values twice in GetEnumerator, move more over to Constructor class. 2020-08-22 16:42:56 +02:00
LogHandler.cs Cleanup for EventData. 2020-08-14 16:15:19 +02:00
MiscLibrary.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
MoveLearnMethod.cs Cleanup for EventData. 2020-08-14 16:15:19 +02:00
Pokemon.cs Use Constructor class in PointerArray 2020-08-24 18:33:04 +02:00
PokemonBuilder.cs Several fixes and improvements. 2020-08-17 18:51:07 +02:00
PokemonParty.cs Cache pokemon in PokemonParty so they're not garbage collected. 2020-08-25 17:56:57 +02:00
Script.cs Initial outline of battle class. 2020-07-26 14:47:56 +02:00