PkmnLibSharp/PkmnLibSharp/Generated/Creaturelib
Deukhoofd dc79ed6e46
Adds support for new evolution helper functions
2021-07-09 15:59:42 +02:00
..
AttackCategory.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
AttackData.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
AttackLearnMethod.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
AttackLibrary.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
AttackTarget.cs Cleanup for EventData. 2020-08-14 16:15:19 +02:00
AttackTurnChoice.cs Updates CreatureLib, implements support for ItemUseScript. 2021-03-07 19:36:09 +01:00
AttackUseEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
AttackUseHistory.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
BaseTurnChoice.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
Battle.cs Updates CreatureLib, implements support for ItemUseScript. 2021-03-07 19:36:09 +01:00
BattleItemCategory.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
BattleLibrary.cs Updates CreatureLib, implements support for ItemUseScript. 2021-03-07 19:36:09 +01:00
BattleParty.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
BattleRandom.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
BattleSide.cs Updates pkmnlib, adds wrappers for PkmnLib_ai 2021-04-23 10:53:50 +02:00
BattleStatCalculator.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
C.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
ChangeSpeciesEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
ChangeStatBoostEvent.cs Adds ChangeStatBoostEvent, fixes issue where ExecutingMove would create default LearnedMove, instead of potential inheritor. 2021-01-31 12:48:02 +01:00
ChangeVariantEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
Creature.cs Adds support for new evolution helper functions 2021-07-09 15:59:42 +02:00
CreatureParty.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
CreatureSpecies.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
DamageEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
DamageLibrary.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
DamageSource.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
DataLibrary.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
DisplayTextEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
EffectParameter.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
EffectParameterType.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
EventData.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
EventDataKind.cs Adds support for new evolution helper functions 2021-07-09 15:59:42 +02:00
ExecutingAttack.cs Updates to latest pkmnlib 2021-05-24 11:41:55 +02:00
ExperienceGainEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
ExperienceLibrary.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
ExternGrowthRate.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
FaintEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
FleeTurnChoice.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
Gender.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
GrowthRate.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
GrowthRateLibrary.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
HealEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
HistoryElement.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
HistoryElementKind.cs Several fixes and improvements. 2020-08-17 18:51:07 +02:00
HistoryHandler.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
HitData.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
Item.cs Updates CreatureLib, implements support for ItemUseScript. 2021-03-07 19:36:09 +01:00
ItemCategory.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
ItemLibrary.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
ItemUseScript.cs Updates CreatureLib, implements support for ItemUseScript. 2021-03-07 19:36:09 +01:00
LearnableAttacks.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
LearnedAttack.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
LibrarySettings.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
LookupGrowthRate.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
MiscLibrary.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
MissEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
PassTurnChoice.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
Script.cs Updates CreatureLib, implements support for ItemUseScript. 2021-03-07 19:36:09 +01:00
ScriptCategory.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
ScriptResolver.cs Updates CreatureLib, implements support for ItemUseScript. 2021-03-07 19:36:09 +01:00
SpeciesLibrary.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
SpeciesVariant.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
Statistic.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
SwitchEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
SwitchTurnChoice.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
TurnChoiceKind.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
TurnEndEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
TurnStartEvent.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00
TypeLibrary.cs Use full library names for Unity. 2020-10-17 18:16:00 +02:00