47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
using PkmnLibSharp.Utilities;
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namespace PkmnLibSharp.Battling.ChoiceTurn
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{
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public class MoveTurnChoice : BaseTurnChoice
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{
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public MoveTurnChoice(Pokemon user, LearnedMove move, byte side, byte index)
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: base(Creaturelibbattling.Generated.AttackTurnChoice.Construct(user.Ptr, move.Ptr, side, index))
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{
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}
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public LearnedMove Move
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{
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get
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{
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if (_move != null) return _move;
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var ptr = Creaturelibbattling.Generated.AttackTurnChoice.GetAttack(Ptr);
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if (TryResolvePointer(ptr, out _move))
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return _move;
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_move = new LearnedMove(ptr);
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return _move;
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}
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}
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public sbyte Priority
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{
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get
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{
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sbyte b = 0;
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Creaturelibbattling.Generated.AttackTurnChoice.GetPriority(ref b, Ptr).Assert();
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return b;
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}
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}
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public byte TargetSide => Creaturelibbattling.Generated.AttackTurnChoice.GetTargetSideIndex(Ptr);
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public byte TargetIndex => Creaturelibbattling.Generated.AttackTurnChoice.GetTargetCreatureIndex(Ptr);
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// TODO: Move Script getter
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private LearnedMove _move;
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protected override void DeletePtr()
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{
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Creaturelibbattling.Generated.AttackTurnChoice.Destruct(Ptr);
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}
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}
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} |