52 lines
2.8 KiB
C#
52 lines
2.8 KiB
C#
// AUTOMATICALLY GENERATED, DO NOT EDIT
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using System;
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using System.Runtime.InteropServices;
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namespace Creaturelib.Generated
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{
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internal static class BattleLibrary
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{
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/// <param name="out">const BattleLibrary * &</param>
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/// <param name="staticLib">const DataLibrary *</param>
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/// <param name="statCalculator">BattleStatCalculator *</param>
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/// <param name="damageLibrary">DamageLibrary *</param>
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/// <param name="experienceLibrary">ExperienceLibrary *</param>
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/// <param name="scriptResolver">ScriptResolver *</param>
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/// <param name="miscLibrary">MiscLibrary *</param>
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/// <returns>unsigned char</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleLibrary_Construct")]
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internal static extern byte Construct(ref IntPtr @out, IntPtr staticLib, IntPtr statCalculator, IntPtr damageLibrary, IntPtr experienceLibrary, IntPtr scriptResolver, IntPtr miscLibrary);
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/// <param name="p">const BattleLibrary *</param>
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/// <returns>void</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleLibrary_Destruct")]
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internal static extern void Destruct(IntPtr p);
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/// <param name="p">const BattleLibrary *</param>
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/// <returns>const DataLibrary *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleLibrary_GetStaticLib")]
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internal static extern IntPtr GetStaticLib(IntPtr p);
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/// <param name="p">const BattleLibrary *</param>
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/// <returns>const BattleStatCalculator *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleLibrary_GetStatCalculator")]
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internal static extern IntPtr GetStatCalculator(IntPtr p);
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/// <param name="p">const BattleLibrary *</param>
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/// <returns>const DamageLibrary *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleLibrary_GetDamageLibrary")]
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internal static extern IntPtr GetDamageLibrary(IntPtr p);
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/// <param name="p">const BattleLibrary *</param>
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/// <returns>const MiscLibrary *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleLibrary_GetMiscLibrary")]
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internal static extern IntPtr GetMiscLibrary(IntPtr p);
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/// <param name="p">const BattleLibrary *</param>
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/// <returns>const ExperienceLibrary *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BattleLibrary_GetExperienceLibrary")]
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internal static extern IntPtr GetExperienceLibrary(IntPtr p);
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}
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}
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