PkmnLibSharp/PkmnLibSharp/Battling/Battle
Deukhoofd 6ecbae0370
Support clearing a battle on demand
2021-07-09 18:19:21 +02:00
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Battle.cs Support clearing a battle on demand 2021-07-09 18:19:21 +02:00
BattleBuilder.cs Adds ScopedOwner class, that disposes owned values when garbage collected. 2021-01-15 16:53:32 +01:00
BattleParty.cs Remove public empty constructors for pointer arrays, implements basic evolutions. 2020-08-08 15:24:14 +02:00
BattlePosition.cs Initial battle class tests. 2020-07-26 15:40:08 +02:00
BattleRandom.cs Update to latest CreatureLib, more work on battle tests. 2020-07-31 14:19:21 +02:00
BattleSide.cs Move constructing from pointer to Constructor class to easily handle inheritance. 2020-08-22 16:26:14 +02:00
ExecutingMove.cs Adds ChangeStatBoostEvent, fixes issue where ExecutingMove would create default LearnedMove, instead of potential inheritor. 2021-01-31 12:48:02 +01:00
HitData.cs Move constructing from pointer to Constructor class to easily handle inheritance. 2020-08-22 16:26:14 +02:00