42 lines
2.1 KiB
C#
42 lines
2.1 KiB
C#
// AUTOMATICALLY GENERATED, DO NOT EDIT
|
|
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Creaturelibbattling.Generated
|
|
{
|
|
internal static class BaseTurnChoice
|
|
{
|
|
/// <param name="p">const BaseTurnChoice *</param>
|
|
/// <returns>void</returns>
|
|
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_Destruct")]
|
|
internal static extern void Destruct(IntPtr p);
|
|
|
|
/// <param name="p">const BaseTurnChoice *</param>
|
|
/// <returns>TurnChoiceKind</returns>
|
|
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetKind")]
|
|
internal static extern TurnChoiceKind GetKind(IntPtr p);
|
|
|
|
/// <param name="p">const BaseTurnChoice *</param>
|
|
/// <returns>Creature *</returns>
|
|
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetUser")]
|
|
internal static extern IntPtr GetUser(IntPtr p);
|
|
|
|
/// <param name="out">signed char&</param>
|
|
/// <param name="p">AttackTurnChoice *</param>
|
|
/// <returns>unsigned char</returns>
|
|
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetPriority")]
|
|
internal static extern byte GetPriority(ref sbyte @out, IntPtr p);
|
|
|
|
/// <param name="p">const AttackTurnChoice *</param>
|
|
/// <returns>unsigned char</returns>
|
|
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetTargetSideIndex")]
|
|
internal static extern byte GetTargetSideIndex(IntPtr p);
|
|
|
|
/// <param name="p">const AttackTurnChoice *</param>
|
|
/// <returns>unsigned char</returns>
|
|
[DllImport("CreatureLibBattling", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_BaseTurnChoice_GetTargetCreatureIndex")]
|
|
internal static extern byte GetTargetCreatureIndex(IntPtr p);
|
|
|
|
}
|
|
}
|