PkmnLibSharp/PkmnLibSharp/Generated/Pkmnlib/Battle.cs

42 lines
2.0 KiB
C#

using System;
using System.Runtime.InteropServices;
namespace Pkmnlib.Generated
{
internal static class Battle
{
/// <param name="out">Battle *&</param>
/// <param name="library">const BattleLibrary *</param>
/// <param name="parties">const BattleParty * *</param>
/// <param name="partiesCount">long unsigned int</param>
/// <param name="canFlee">bool</param>
/// <param name="numberOfSides">unsigned char</param>
/// <param name="creaturesPerSide">unsigned char</param>
/// <returns>unsigned char</returns>
[DllImport("pkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_Battle_Construct")]
internal static extern byte Construct(ref IntPtr @out, IntPtr library, IntPtr parties, ulong partiesCount, bool canFlee, byte numberOfSides, byte creaturesPerSide);
/// <param name="p">Battle *</param>
/// <returns>void</returns>
[DllImport("pkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_Battle_Destruct")]
internal static extern void Destruct(IntPtr p);
/// <param name="p">Battle *</param>
/// <param name="name">const char *</param>
/// <returns>unsigned char</returns>
[DllImport("pkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_Battle_SetWeather")]
internal static extern byte SetWeather(IntPtr p, string name);
/// <param name="p">Battle *</param>
/// <returns>unsigned char</returns>
[DllImport("pkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_Battle_ClearWeather")]
internal static extern byte ClearWeather(IntPtr p);
/// <param name="p">Battle *</param>
/// <returns>const char *</returns>
[DllImport("pkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_Battle_GetWeatherName")]
internal static extern string GetWeatherName(IntPtr p);
}
}