PkmnLibSharp/PkmnLibSharp/Generated/Creaturelib/TypeLibrary.cs

67 lines
3.6 KiB
C#

// AUTOMATICALLY GENERATED, DO NOT EDIT
using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
{
internal static class TypeLibrary
{
/// <param name="initialCapacity">long unsigned int</param>
/// <returns>TypeLibrary *</returns>
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TypeLibrary_Construct")]
internal static extern IntPtr Construct(ulong initialCapacity);
/// <param name="p">const TypeLibrary *</param>
/// <returns>void</returns>
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TypeLibrary_Destruct")]
internal static extern void Destruct(IntPtr p);
/// <param name="out">unsigned char &</param>
/// <param name="p">const TypeLibrary *</param>
/// <param name="type">const char *</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TypeLibrary_GetTypeId")]
internal static extern byte GetTypeId(ref byte @out, IntPtr p, IntPtr type);
/// <param name="out">unsigned char &</param>
/// <param name="p">TypeLibrary *</param>
/// <param name="type">const char *</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TypeLibrary_RegisterType")]
internal static extern byte RegisterType(ref byte @out, IntPtr p, IntPtr type);
/// <param name="p">TypeLibrary *</param>
/// <param name="attacking">unsigned char</param>
/// <param name="defensive">unsigned char</param>
/// <param name="effectiveness">float</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TypeLibrary_SetEffectiveness")]
internal static extern byte SetEffectiveness(IntPtr p, byte attacking, byte defensive, float effectiveness);
/// <param name="out">float &</param>
/// <param name="p">TypeLibrary *</param>
/// <param name="attacking">unsigned char</param>
/// <param name="defensive">unsigned char</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TypeLibrary_GetSingleEffectiveness")]
internal static extern byte GetSingleEffectiveness(ref float @out, IntPtr p, byte attacking, byte defensive);
/// <param name="out">float &</param>
/// <param name="p">TypeLibrary *</param>
/// <param name="attacking">unsigned char</param>
/// <param name="defensive">unsigned char *</param>
/// <param name="defensiveCount">long unsigned int</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TypeLibrary_GetEffectiveness")]
internal static extern byte GetEffectiveness(ref float @out, IntPtr p, byte attacking, IntPtr defensive, ulong defensiveCount);
/// <param name="out">const char * &</param>
/// <param name="p">TypeLibrary *</param>
/// <param name="type">unsigned char</param>
/// <returns>unsigned char</returns>
[DllImport("CreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_TypeLibrary_GetTypeName")]
internal static extern byte GetTypeName(ref IntPtr @out, IntPtr p, byte type);
}
}