PkmnLibSharp/PkmnLibSharp/Battling/ExperienceLibrary.cs

30 lines
829 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using PkmnLibSharp.Utilities;
namespace PkmnLibSharp.Battling
{
public class ExperienceLibrary : PointerWrapper
{
public ExperienceLibrary(IntPtr ptr) : base(ptr)
{
}
public ExperienceLibrary() : base(Pkmnlib.Generated.ExperienceLibrary.Construct())
{
}
void HandleExperienceGain(Pokemon faintedMon, IReadOnlyCollection<Pokemon> opponents)
{
Pkmnlib.Generated.ExperienceLibrary.HandleExperienceGain(Ptr, faintedMon.Ptr,
opponents.Select(x => x.Ptr).ToArray().ArrayPtr(),
(ulong) opponents.Count);
}
protected override void DeletePtr()
{
Pkmnlib.Generated.ExperienceLibrary.Destruct(Ptr);
}
}
}