PkmnLibSharp/PkmnLibSharp/Battling/Events/ExperienceGainEvent.cs

35 lines
1.0 KiB
C#

using System;
namespace PkmnLibSharp.Battling.Events
{
public class ExperienceGainEvent : EventData
{
internal ExperienceGainEvent(EventDataKind kind, IntPtr ptr) : base(kind, ptr)
{
}
public Pokemon Pokemon
{
get
{
if (_pokemon != null) return _pokemon;
var ptr = Creaturelib.Generated.ExperienceGainEvent.GetCreature(Ptr);
if (TryResolvePointer(ptr, out _pokemon))
return _pokemon!;
_pokemon = new Pokemon(ptr);
return _pokemon;
}
}
private uint PreviousExperience => Creaturelib.Generated.ExperienceGainEvent.GetPreviousExperience(Ptr);
private uint NewExperience => Creaturelib.Generated.ExperienceGainEvent.GetNewExperience(Ptr);
private Pokemon? _pokemon;
protected override void DeletePtr()
{
Creaturelib.Generated.ExperienceGainEvent.Destruct(Ptr);
}
}
}