Fixes issue where HeldItem string in PokemonBuilder could be empty.
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@ -146,7 +146,7 @@ namespace PkmnLibSharp.Battling
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PopulateUninitialized(species, forme!, random);
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Item? heldItem = null;
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if (HeldItem != null)
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if (HeldItem != null && !string.IsNullOrWhiteSpace(HeldItem))
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{
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if (!Library.StaticLibrary.ItemLibrary.TryGet(HeldItem, out heldItem))
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{
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