Use full library names for Unity.

This commit is contained in:
2020-10-17 18:16:00 +02:00
parent 0a2ce2d6e4
commit 06e252dbac
90 changed files with 584 additions and 570 deletions

View File

@@ -51,7 +51,7 @@ namespace PkmnLibSharpTests.Library
{
var p = new EffectParameter(10);
var ex = Assert.Throws<NativeException>(() => { p.AsString(); });
Assert.AreEqual("[CreatureLibLibrary] - '[CreatureLib_EffectParameter_AsString] [EffectParameter.hpp:52] Cast effect parameter to string, but was Int'", ex.Message);
Assert.AreEqual("[CreatureLibLibrary] - '[CreatureLib_EffectParameter_AsString] [EffectParameter.hpp:50] Cast effect parameter to string, but was Int'", ex.Message);
p.Dispose();
}
}