Use full library names for Unity.
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@@ -7,12 +7,12 @@ namespace Pkmnlib.Generated
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internal static class StatCalculator
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{
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/// <returns>StatCalculator *</returns>
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[DllImport("pkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_StatCalculator_Construct")]
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[DllImport("libpkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_StatCalculator_Construct")]
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internal static extern IntPtr Construct();
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/// <param name="p">StatCalculator *</param>
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/// <returns>void</returns>
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[DllImport("pkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_StatCalculator_Destruct")]
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[DllImport("libpkmnLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "PkmnLib_StatCalculator_Destruct")]
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internal static extern void Destruct(IntPtr p);
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}
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