PkmnLibSharp/PkmnLibSharp/Generated/Creaturelib/AttackTurnChoice.cs

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// AUTOMATICALLY GENERATED, DO NOT EDIT
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using System;
using System.Runtime.InteropServices;
namespace Creaturelib.Generated
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{
internal static class AttackTurnChoice
{
/// <param name="user">Creature *</param>
/// <param name="attack">LearnedAttack *</param>
/// <param name="sideIndex">unsigned char</param>
/// <param name="targetIndex">unsigned char</param>
/// <returns>AttackTurnChoice *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_Construct")]
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internal static extern IntPtr Construct(IntPtr user, IntPtr attack, byte sideIndex, byte targetIndex);
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/// <param name="p">AttackTurnChoice *</param>
/// <returns>void</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_Destruct")]
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internal static extern void Destruct(IntPtr p);
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/// <param name="p">const AttackTurnChoice *</param>
/// <returns>LearnedAttack *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_GetAttack")]
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internal static extern IntPtr GetAttack(IntPtr p);
/// <param name="p">const AttackTurnChoice *</param>
/// <returns>TurnChoiceKind</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_GetKind")]
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internal static extern TurnChoiceKind GetKind(IntPtr p);
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/// <param name="out">signed char &</param>
/// <param name="p">AttackTurnChoice *</param>
/// <returns>unsigned char</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_GetPriority")]
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internal static extern byte GetPriority(ref sbyte @out, IntPtr p);
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/// <param name="p">const AttackTurnChoice *</param>
/// <returns>BattleScript *</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_GetAttackScript")]
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internal static extern IntPtr GetAttackScript(IntPtr p);
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/// <param name="p">const AttackTurnChoice *</param>
/// <returns>unsigned char</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_GetTargetSideIndex")]
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internal static extern byte GetTargetSideIndex(IntPtr p);
/// <param name="p">const AttackTurnChoice *</param>
/// <returns>unsigned char</returns>
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[DllImport("libCreatureLib", CallingConvention = CallingConvention.Cdecl, EntryPoint= "CreatureLib_AttackTurnChoice_GetTargetCreatureIndex")]
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internal static extern byte GetTargetCreatureIndex(IntPtr p);
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}
}