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More work on refactor to interfaces
2025-06-29 12:03:51 +02:00

16 lines
551 B
C#

using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "foul_play")]
public class FoulPlay : Script, IScriptChangeOffensiveStatValue
{
/// <inheritdoc />
public void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint _,
ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
{
value = move.UseMove.Category == MoveCategory.Physical
? target.BoostedStats.Attack
: target.BoostedStats.SpecialAttack;
}
}