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PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Weather/HarshSunlight.cs

83 lines
2.7 KiB
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Weather;
/// <summary>
/// HarshSunlight is a weather condition that intensifies the effects of sunlight.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Harsh_sunlight">Bulbapedia - Harsh Sunlight</see>
/// </summary>
[Script(ScriptCategory.Weather, "harsh_sunlight")]
public class HarshSunlight : Script, ILimitedTurnsScript, IScriptChangeBasePower, IScriptOnEndTurn,
IScriptPreventStatusChange, IScriptCustomTrigger, IScriptChangeAccuracy
{
private int? _duration;
/// <inheritdoc />
public int TurnsRemaining => _duration ?? 0;
/// <inheritdoc />
public void SetTurns(int turns)
{
_duration = turns;
}
/// <inheritdoc />
public virtual void OnEndTurn(IScriptSource owner, IBattle battle)
{
_duration--;
if (_duration <= 0)
{
battle.SetWeather(null, 0);
}
}
// Hydro Steam is not part of the gen 7 data files, so no generated constant exists for it.
private static readonly StringKey HydroSteamName = "hydro_steam";
/// <inheritdoc />
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
{
var hitType = move.GetHitData(target, hit).Type;
if (hitType?.Name == TypeNames.Fire || move.UseMove.Name == HydroSteamName)
{
// Increase Fire-type move power by 50% in harsh sunlight
basePower = (ushort)(basePower * 1.5);
}
else if (hitType?.Name == TypeNames.Water)
{
basePower = (ushort)(basePower * 0.5);
}
}
/// <inheritdoc />
public void CustomTrigger(StringKey eventName, ICustomTriggerArgs args)
{
if (eventName != CustomTriggers.BypassChargeMove)
return;
if (args is not CustomTriggers.BypassChargeMoveArgs bypassArgs)
return;
if (bypassArgs.Move.UseMove.Name == MoveNames.SolarBeam || bypassArgs.Move.UseMove.Name == MoveNames.SolarBlade)
{
bypassArgs.Bypass = true;
}
}
/// <inheritdoc />
public void PreventStatusChange(IBattlePokemon pokemon, StringKey status, bool selfInflicted,
ref bool preventStatus)
{
if (status == ScriptUtils.ResolveName<Status.Frozen>())
{
preventStatus = true;
}
}
/// <inheritdoc />
public void ChangeAccuracy(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
if (executingMove.UseMove.Name == MoveNames.Thunder || executingMove.UseMove.Name == MoveNames.Hurricane)
{
modifiedAccuracy = (int)(modifiedAccuracy * 0.5);
}
}
}