Files
PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7.Tests/Scripts/Moves/FlingTests.cs

142 lines
5.2 KiB
C#

using PkmnLib.Dynamic.Models;
using PkmnLib.Plugin.Gen7.Scripts.Moves;
using PkmnLib.Static;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
/// <summary>
/// Tests for the <see cref="Fling"/> move script.
/// Gen VII Bulbapedia behavior: Fling inflicts damage; the power of the move is determined by the user's
/// held item, the move fails when there is no (flingable) held item, and the item is consumed afterwards.
/// </summary>
public class FlingTests
{
private static (Fling script, IExecutingMove move, IBattlePokemon target, IBattlePokemon user, IHitData hitData)
CreateTestSetup(IItem? heldItem)
{
var script = new Fling();
var move = Substitute.For<IExecutingMove>();
var target = Substitute.For<IBattlePokemon>();
var hitData = Substitute.For<IHitData>();
move.GetHitData(target, 0).Returns(hitData);
var user = Substitute.For<IBattlePokemon>();
user.HeldItem.Returns(heldItem);
move.User.Returns(user);
return (script, move, target, user, hitData);
}
private static IItem CreateItem(ItemCategory category, byte? flingPower)
{
var item = Substitute.For<IItem>();
item.Category.Returns(category);
item.TryGetAdditionalData<byte>(new StringKey("flingPower"), out Arg.Any<byte>()).Returns(x =>
{
x[1] = flingPower ?? default(byte);
return flingPower.HasValue;
});
return item;
}
/// <summary>
/// Bulbapedia: "Fling inflicts damage; the power of the move is determined by the user's held item."
/// The base power is replaced by the item's fling power (e.g. 10 for Berries, 130 for an Iron Ball).
/// </summary>
[Test, Arguments((byte)10), Arguments((byte)30), Arguments((byte)80), Arguments((byte)130)]
public async Task ChangeBasePower_ItemWithFlingPower_BasePowerSetToItemFlingPower(byte flingPower)
{
// Arrange
var item = CreateItem(ItemCategory.MiscItem, flingPower);
var (script, move, target, _, hitData) = CreateTestSetup(item);
ushort basePower = 1;
// Act
script.ChangeBasePower(move, target, 0, ref basePower);
// Assert
await Assert.That(basePower).IsEqualTo((ushort)flingPower);
await Assert.That(hitData.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Fail")).IsFalse();
}
/// <summary>
/// Bulbapedia: "The move fails if the user lacks a held item". Without a held item, the hit is failed
/// and the base power is left untouched.
/// </summary>
[Test]
public async Task ChangeBasePower_NoHeldItem_MoveFails()
{
// Arrange
var (script, move, target, _, hitData) = CreateTestSetup(null);
ushort basePower = 1;
// Act
script.ChangeBasePower(move, target, 0, ref basePower);
// Assert
hitData.Received(1).Fail();
await Assert.That(basePower).IsEqualTo((ushort)1);
}
/// <summary>
/// Bulbapedia: the move fails if the user carries specific unflingable items, including "TMs, ...
/// Poké Balls, Mail, ... Z-Crystals, ... and Mega Stones" and other key items. Items in those
/// categories fail the hit even when they define a fling power.
/// </summary>
[Test, Arguments(ItemCategory.Pokeball), Arguments(ItemCategory.Mail), Arguments(ItemCategory.KeyItem),
Arguments(ItemCategory.TmHm), Arguments(ItemCategory.FormChanger)]
public async Task ChangeBasePower_UnflingableItemCategory_MoveFails(ItemCategory category)
{
// Arrange
var item = CreateItem(category, 30);
var (script, move, target, _, hitData) = CreateTestSetup(item);
ushort basePower = 1;
// Act
script.ChangeBasePower(move, target, 0, ref basePower);
// Assert
hitData.Received(1).Fail();
await Assert.That(basePower).IsEqualTo((ushort)1);
}
/// <summary>
/// Bulbapedia: the power of Fling "is determined by the user's held item"; items without a defined
/// fling power cannot be flung, so the hit fails.
/// </summary>
[Test]
public async Task ChangeBasePower_ItemWithoutFlingPower_MoveFails()
{
// Arrange
var item = CreateItem(ItemCategory.MiscItem, null);
var (script, move, target, _, hitData) = CreateTestSetup(item);
ushort basePower = 1;
// Act
script.ChangeBasePower(move, target, 0, ref basePower);
// Assert
hitData.Received(1).Fail();
await Assert.That(basePower).IsEqualTo((ushort)1);
}
/// <summary>
/// Bulbapedia: "After using Fling, the item is consumed". The user's held item is removed for the
/// remainder of the battle via <see cref="IBattlePokemon.RemoveHeldItemForBattle"/>.
/// </summary>
[Test]
public async Task OnSecondaryEffect_Always_RemovesHeldItemForBattle()
{
// Arrange
var item = CreateItem(ItemCategory.MiscItem, 30);
var (script, move, target, user, _) = CreateTestSetup(item);
// Act
script.OnSecondaryEffect(move, target, 0);
// Assert
user.Received(1).RemoveHeldItemForBattle();
await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "RemoveHeldItemForBattle")).IsTrue();
}
}