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Support for changing turn choice when executing
2025-06-15 14:23:28 +02:00

20 lines
543 B
C#

using PkmnLib.Plugin.Gen7.Scripts.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "sky_attack")]
public class SkyAttackEffect : Script
{
private readonly IPokemon _owner;
public SkyAttackEffect(IPokemon owner)
{
_owner = owner;
}
/// <inheritdoc />
public override void ForceTurnSelection(IBattle battle, byte sideIndex, byte position, ref ITurnChoice? choice)
{
choice = TurnChoiceHelper.CreateMoveChoice(_owner, "sky_attack", sideIndex, position);
}
}