PkmnLib.NET/PkmnLib.Dynamic/AI/PrescientAI.cs
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Some initial work on prescient AI, AI runner, and some random fixes
2025-07-05 17:48:51 +02:00

87 lines
3.6 KiB
C#

using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.Models.Choices;
using PkmnLib.Static.Utils;
namespace PkmnLib.Dynamic.AI;
/// <summary>
/// PrescientAI is an AI that predicts the best move based on the current state of the battle.
/// This is slightly cheaty, as it simulates the battle with each possible move to find the best one.
/// </summary>
public class PrescientAI : PokemonAI
{
private static readonly PokemonAI OpponentAI = new HighestDamageAI();
/// <inheritdoc />
public PrescientAI() : base("Prescient")
{
}
/// <inheritdoc />
public override ITurnChoice GetChoice(IBattle battle, IPokemon pokemon)
{
var opponentSide = pokemon.BattleData!.SideIndex == 0 ? (byte)1 : (byte)0;
var moves = pokemon.Moves.WhereNotNull().Where(x => battle.CanUse(new MoveChoice(pokemon, x, opponentSide, 0)))
.ToList();
var choices = ScoreChoices(battle, moves, pokemon).OrderByDescending(x => x.Score).ToList();
if (choices.Count == 0)
{
return battle.Library.MiscLibrary.ReplacementChoice(pokemon, opponentSide, 0);
}
var bestChoice = choices.First().Choice;
return bestChoice;
}
private static IEnumerable<(ITurnChoice Choice, float Score)> ScoreChoices(IBattle battle,
IReadOnlyList<ILearnedMove> moves, IPokemon pokemon)
{
var opponentSide = pokemon.BattleData!.SideIndex == 0 ? (byte)1 : (byte)0;
foreach (var learnedMoveOriginal in moves.WhereNotNull())
{
var battleClone = battle.DeepClone();
var pokemonClone = battleClone.Sides[pokemon.BattleData!.SideIndex].Pokemon[pokemon.BattleData.Position]!;
var learnedMove = pokemonClone.Moves.WhereNotNull()
.First(m => m.MoveData.Name == learnedMoveOriginal.MoveData.Name);
var choice = new MoveChoice(pokemonClone, learnedMove, opponentSide, 0);
var opponentChoice = GetOpponentChoice(battleClone, pokemonClone);
if (!battleClone.TrySetChoice(opponentChoice))
{
var replacementChoice =
battleClone.Library.MiscLibrary.ReplacementChoice(pokemonClone, opponentSide, 0);
if (!battleClone.TrySetChoice(replacementChoice))
{
throw new InvalidOperationException(
"Could not set opponent choice or replacement choice in battle clone.");
}
}
if (battleClone.TrySetChoice(choice))
{
var score = CalculateScore(battleClone.Parties[pokemon.BattleData.SideIndex],
battleClone.Parties[opponentSide]);
var realChoice = new MoveChoice(pokemon, learnedMoveOriginal, opponentSide, 0);
yield return (realChoice, score);
}
}
}
private static ITurnChoice GetOpponentChoice(IBattle battle, IPokemon pokemon)
{
var opponentSide = pokemon.BattleData!.SideIndex == 0 ? (byte)1 : (byte)0;
var opponent = battle.Sides[opponentSide].Pokemon[0];
if (opponent is null)
{
throw new InvalidOperationException("Opponent Pokemon is null.");
}
if (battle.HasForcedTurn(opponent, out var forcedChoice))
{
return forcedChoice;
}
return OpponentAI.GetChoice(battle, opponent);
}
private static float CalculateScore(IBattleParty ownParty, IBattleParty opponentParty) =>
ownParty.Party.WhereNotNull().Sum(x => x.CurrentHealth / (float)x.MaxHealth) -
opponentParty.Party.WhereNotNull().Sum(x => x.CurrentHealth / (float)x.MaxHealth);
}