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Make another pass through moves file
2025-05-18 14:15:37 +02:00

25 lines
831 B
C#

using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "magnetic_flux")]
public class MagneticFlux : Script
{
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battleData = move.User.BattleData;
if (battleData is null)
return;
foreach (var pokemon in battleData.BattleSide.Pokemon.WhereNotNull())
{
if (pokemon.ActiveAbility?.Name != "plus" && pokemon.ActiveAbility?.Name != "minus")
continue;
EventBatchId batch = new();
pokemon.ChangeStatBoost(Statistic.Defense, 1, pokemon == move.User, batch);
pokemon.ChangeStatBoost(Statistic.SpecialDefense, 1, pokemon == move.User, batch);
}
}
}