12 lines
415 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "psychic_terrain")]
public class PsychicTerrain : Script, IScriptOnSecondaryEffect
{
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battleData = move.User.BattleData;
battleData?.Battle.SetTerrain(ScriptUtils.ResolveName<Terrain.PsychicTerrain>());
}
}