35 lines
923 B
C#
35 lines
923 B
C#
using PkmnLib.Dynamic.Models;
|
|
|
|
namespace PkmnLib.Dynamic.Events;
|
|
|
|
/// <summary>
|
|
/// Represents an event that occurs when a Pokémon gains enough experience points to level up.
|
|
/// </summary>
|
|
public class LevelUpEvent : IEventData
|
|
{
|
|
/// <inheritdoc cref="LevelUpEvent"/>
|
|
public LevelUpEvent(IPokemon pokemon, int previousLevel, int newLevel)
|
|
{
|
|
Pokemon = pokemon;
|
|
PreviousLevel = previousLevel;
|
|
NewLevel = newLevel;
|
|
}
|
|
|
|
/// <summary>
|
|
/// The new level of the Pokémon after leveling up.
|
|
/// </summary>
|
|
public int NewLevel { get; set; }
|
|
|
|
/// <summary>
|
|
/// The previous level of the Pokémon before leveling up.
|
|
/// </summary>
|
|
public int PreviousLevel { get; set; }
|
|
|
|
/// <summary>
|
|
/// The Pokémon that leveled up.
|
|
/// </summary>
|
|
public IPokemon Pokemon { get; set; }
|
|
|
|
/// <inheritdoc />
|
|
public EventBatchId BatchId { get; init; }
|
|
} |