27 lines
787 B
C#
27 lines
787 B
C#
using PkmnLib.Dynamic.BattleFlow;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "instruct")]
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public class Instruct : Script, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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if (!target.IsUsable)
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return;
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var battleData = move.User.BattleData;
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if (battleData == null)
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return;
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var lastMoveChoiceByTarget = target.BattleData?.LastMoveChoice;
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if (lastMoveChoiceByTarget == null || !battleData.Battle.CanUse(lastMoveChoiceByTarget))
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{
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move.GetHitData(target, hit).Fail();
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return;
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}
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TurnRunner.ExecuteChoice(battleData.Battle, lastMoveChoiceByTarget);
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}
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} |