PkmnLib.NET/PkmnLib.Dynamic/AI/PassTurnAI.cs

22 lines
483 B
C#

using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.Models.Choices;
using PkmnLib.Static.Utils;
namespace PkmnLib.Dynamic.AI;
/// <summary>
/// An extremely simple AI that always passes its turn.
/// </summary>
public class PassTurnAI : PokemonAI
{
/// <inheritdoc />
public PassTurnAI() : base("pass_turn")
{
}
/// <inheritdoc />
public override ITurnChoice GetChoice(IBattle battle, IPokemon pokemon)
{
return new PassChoice(pokemon);
}
}