using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.Models.Choices;
using PkmnLib.Static.Utils;
namespace PkmnLib.Dynamic.AI;
///
/// An extremely simple AI that always passes its turn.
///
public class PassTurnAI : PokemonAI
{
///
public PassTurnAI() : base("pass_turn")
{
}
///
public override ITurnChoice GetChoice(IBattle battle, IPokemon pokemon)
{
return new PassChoice(pokemon);
}
}