using PkmnLib.Dynamic.Models; using PkmnLib.Dynamic.Models.Choices; using PkmnLib.Static.Utils; namespace PkmnLib.Dynamic.AI; /// /// An extremely simple AI that always passes its turn. /// public class PassTurnAI : PokemonAI { /// public PassTurnAI() : base("pass_turn") { } /// public override ITurnChoice GetChoice(IBattle battle, IPokemon pokemon) { return new PassChoice(pokemon); } }