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First couple abilities implemented
2025-05-31 12:29:03 +02:00

33 lines
992 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
[Script(ScriptCategory.Ability, "aftermath")]
public class Aftermath : Script
{
private IExecutingMove? _lastAttack;
/// <inheritdoc />
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
_lastAttack = move;
}
/// <inheritdoc />
public override void OnFaint(IPokemon pokemon, DamageSource source)
{
if (source != DamageSource.MoveDamage)
return;
if (_lastAttack is null || !_lastAttack.UseMove.HasFlag("contact"))
return;
var user = _lastAttack.User;
if (!user.IsUsable)
return;
if (user.BattleData is null)
return;
EventBatchId eventBatchId = new();
user.BattleData.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon)
{
BatchId = eventBatchId,
});
user.Damage(user.MaxHealth / 4, DamageSource.Misc, eventBatchId);
}
}