16 lines
556 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "high_jump_kick")]
public class HighJumpKick : Script, IScriptOnMoveMiss
{
/// <inheritdoc />
public void OnMoveMiss(IExecutingMove move, IPokemon target)
{
var damage = move.GetHitData(target, 0).Damage;
var recoil = damage / 2;
// This recoil damage will not exceed half the user's max HP
var maxHp = move.User.BoostedStats.Hp;
recoil = Math.Min(recoil, maxHp / 2);
move.User.Damage(recoil, DamageSource.Misc);
}
}