14 lines
412 B
C#

using PkmnLib.Plugin.Gen7.Scripts.Battle;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "fairy_lock")]
public class FairyLock : Script, IScriptOnSecondaryEffect
{
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var battle = target.BattleData?.Battle;
battle?.Volatile.Add(new FairyLockEffect());
}
}