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More work on refactor to interfaces
2025-06-29 12:03:51 +02:00

23 lines
762 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Guts is an ability that boosts the Attack stat if the Pokémon has a status condition.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Guts_(Ability)">Bulbapedia - Guts</see>
/// </summary>
[Script(ScriptCategory.Ability, "guts")]
public class Guts : Script, IScriptChangeOffensiveStatValue
{
/// <inheritdoc />
public void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
{
if (target.StatusScript.IsEmpty)
return;
if (stat != Statistic.Attack)
return;
value = value.MultiplyOrMax(1.5f);
}
}