Files
PkmnLib.NET/Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/SmackDownEffect.cs

23 lines
815 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "smack_down")]
public class SmackDownEffect : Script, IScriptChangeTypesForIncomingMove, IScriptIsFloating
{
/// <inheritdoc />
public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
IList<TypeIdentifier> types)
{
var typeLibrary = target.Library.StaticLibrary.Types;
if (executingMove.UseMove.MoveType.Name != TypeNames.Ground)
return;
// Remove all types that are immune to ground moves
types.RemoveAll(x => typeLibrary.GetSingleEffectiveness(executingMove.UseMove.MoveType, x) == 0);
}
/// <inheritdoc />
public void IsFloating(IPokemon pokemon, ref bool isFloating)
{
isFloating = false;
}
}