24 lines
1004 B
C#
24 lines
1004 B
C#
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "fusion_flare")]
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public class FusionFlare : Script, IScriptChangeDamageModifier
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{
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/// <inheritdoc />
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public void ChangeDamageModifier(IExecutingMove move, IPokemon target, byte hit, ref float modifier)
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{
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var battleData = target.BattleData;
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if (battleData == null)
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return;
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// Grab the choices for the current turn, that have been executed before this move.
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var choice = battleData.Battle.PreviousTurnChoices.Last().TakeWhile(x => !Equals(x, move.MoveChoice))
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// Of these, find the last successfully executed move. Failed moves don't break the combination.
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.OfType<MoveChoice>().LastOrDefault(x => !x.HasFailed);
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// If Fusion Bolt was used immediately preceding, Fusion Flare's power is doubled.
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if (choice is not null && choice.ChosenMove.MoveData.Name == MoveNames.FusionBolt)
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{
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modifier *= 2;
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}
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}
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} |