40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using PkmnLib.Dynamic.Libraries;
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namespace PkmnLib.Plugin.Gen7.Libraries.Battling;
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/// <inheritdoc />
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public class Gen7ExperienceGainCalculator : IExperienceGainCalculator
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{
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/// <inheritdoc />
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[SuppressMessage("ReSharper", "UselessBinaryOperation")]
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public uint CalculateExperienceGain(IPokemon defeatedPokemon, IPokemon victoriousPokemon)
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{
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var b = defeatedPokemon.Form.BaseExperience;
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var levelFainted = defeatedPokemon.Level;
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var levelOpponent = victoriousPokemon.Level;
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// TODO: Experience share, in which case s = 2 for Pokemon that did not participate in battle
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var s = 1;
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var v1 = b * levelFainted / 5 * (1 / s);
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var v2 = (2 * levelFainted + 10) / (levelFainted + levelOpponent + 10);
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var res = v1 * Math.Pow(v2, 2.5) + 1;
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// TODO: t = 1.5 if the Pokemon is traded, and 1.7 is traded and has a different language
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var t = 1;
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res *= t;
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// TODO: script modifier, which is e.
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var e = 1;
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res *= e;
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// TODO: v = 1.2 if the Pokemon is at or past the level where it evolves
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var v = 1;
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res *= v;
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return res switch
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{
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> uint.MaxValue => uint.MaxValue,
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< 0 => 0,
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_ => (uint)res,
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};
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}
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} |