31 lines
992 B
C#

namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Static is an ability that may paralyze attackers using contact moves.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Static_(Ability)">Bulbapedia - Static</see>
/// </summary>
[Script(ScriptCategory.Ability, "static")]
public class Static : Script, IScriptOnIncomingHit
{
private const int ChanceToParalyze = 30;
/// <inheritdoc />
public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
if (!move.GetHitData(target, hit).IsContact)
return;
if (move.Battle.Random.GetInt(0, 100) < ChanceToParalyze)
{
EventBatchId batchId = new();
if (target.SetStatus(ScriptUtils.ResolveName<Status.Paralyzed>(), target, batchId))
{
move.Battle.EventHook.Invoke(new AbilityTriggerEvent(target)
{
BatchId = batchId,
});
}
}
}
}