58 lines
2.1 KiB
C#
58 lines
2.1 KiB
C#
namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <summary>
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/// Dry Skin is an ability that makes the Pokémon take more damage from Fire-type moves,
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/// heal from Water-type moves, heal in rain, and take damage in harsh sunlight.
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/// This ability is commonly associated with Paras and Toxicroak.
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///
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Dry_Skin_(Ability)">Bulbapedia - Dry Skin</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "dry_skin")]
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public class DrySkin : Script, IScriptChangeDamageModifier, IScriptOnEndTurn
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{
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private IPokemon? _owningPokemon;
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/// <inheritdoc />
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public override void OnAddedToParent(IScriptSource source)
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{
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if (source is not IPokemon pokemon)
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{
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throw new ArgumentException("DrySkin script must be added to a Pokemon.", nameof(source));
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}
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_owningPokemon = pokemon;
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}
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/// <inheritdoc />
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public void ChangeDamageModifier(IExecutingMove move, IPokemon target, byte hit, ref float modifier)
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{
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var hitType = move.GetHitData(target, hit).Type;
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if (hitType?.Name == "fire")
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{
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modifier *= 1.25f;
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}
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else if (hitType?.Name == "water")
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{
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modifier = 0;
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target.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
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target.Heal(target.MaxHealth / 4);
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}
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}
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/// <inheritdoc />
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public void OnEndTurn(IScriptSource owner, IBattle battle)
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{
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if (_owningPokemon == null)
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return;
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var weather = battle.WeatherName;
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if (weather == ScriptUtils.ResolveName<Weather.Rain>())
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{
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_owningPokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(_owningPokemon));
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_owningPokemon.Heal(_owningPokemon.MaxHealth / 8);
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}
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else if (weather == ScriptUtils.ResolveName<Weather.HarshSunlight>())
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{
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_owningPokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(_owningPokemon));
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_owningPokemon.Damage(_owningPokemon.MaxHealth / 8, DamageSource.Weather);
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}
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}
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} |